Microsoft have flicked the switch and released their latest iPad application today, which comes hot on the heels of the first Xbox LIVE application which was released in December 2011. The latest release by the Redmond-based company is not related to the previous app, but instead presents the exclusive content found on the MSN UK website in a format designed for the iPad.
Remember netbooks? Those cheap, or at least cheap-ish little computers that were supposed to be the death of all 'real' notebooks just a few short years ago? What happened to them?
It's an old argument that has been doing the rounds online for as long as I can remember, and the chances are it will be doing the rounds long after we have all given up hope of declaring a real winner. The argument is, of course, about who is the king: PC, or Mac.
According to a report by The Daily, Redmond-based Microsoft is plotting a set-top box which includes Kinect features, whilst also linking up with various music and video services.
So here we are, day three of my look into what the biggest players in the smartphone world will, or possibly should do in 2012.
BlueStacks is a name that we've been hearing about for a few months now, and CES 2012 is where things have really begun to heat up for the company's App Player application.
In a move that came a little out of the blue for us, OnLive has announced that it will be launching a new app for the iPad which will allow users to stream an entire Windows 7 desktop experience to their tablet.
Nokia is going big with the whole Windows Phone thing, which is probably something to do with that infamous deal it struck with Microsoft last year. As part of the Finnish firm's newfound love for all things Windows Phone, Nokia has now announced its first WP7 handset to be made available in the United States.
Ultrabooks are something of a new breed, with Apple's MacBook Air their forefather. While we have had netbooks for a few years now, they've historically been underpowered, cheap and not always cheerful machines that were only there to fill a purpose until the tablets came along.
Regardless of whether or not you are a gamer, I am sure you are aware of the astronomical rise in popularity of video games in the last decade. In 2007 the estimated vale of the worldwide gaming industry was approximately $41.9 billion, with that total expected to rise at a rate of 9.1% annually. To give some scale as to how far the industry has come, in 1982 the gaming sector was valued at $1.5 billion, in 1990 it was $4.7 billion, in 1997 it was $7 billion and in 2004 it had risen dramatically but was still only valued at $25.4 billion.

