It has always been a subject of curiosity as to why Facebook decided to make its Messenger feature a separate entity on mobile devices. The fact the version 1.0 of Facebook Messenger was riddled to the core with bugs certainly didn't help, but while many had seen the move to separate the two as merely arbitrary or for purpose of vanity, it appears there is, after all, some method to the madness. The Android department of the Facebook Messenger app will soon be releasing an update fairly soon to users in select countries, and intriguingly, it will no longer require users to own an account to log in and get chatting. A direct challenge to the likes of WhatsApp and the traditional SMS app? We think so.
Amongst all smartphone platforms, Android holds a certain appeal to power users. This is because none of its competitors offers the level of control and customization for that technologically elite crowd that Android puts on the table. From cooking custom ROMs based on a stock one, to concocting an entirely new mix from AOSP, to the likes of hybrid creations like the famous ParanoidAndroid series, which has now extended to a large number of devices, there’s always something for everyone in Google’s mobile operating system. Then, there’s that other kind of control – the one that lets the user play around with things like battery longevity, and factors associated with it. Among those, control over CPU is of great importance. Why? Because next to the screen, there’s nothing as bad as an over-hungry CPU drinking through your battery juice in a matter of mere hours. Don’t believe me? Ask someone who’s faced the recent bug with CM10, where the device didn’t go into deep sleep!
A new Facebook app? Does it really deserve a mention? What’s so special about it? Why should I consider recommending it to my readers? What does it have to offer that current ones don’t? These, and some more, are generally the questions I ask myself whenever I come across a new client for any platform – iOS, Android, Windows, or anything else – for the social networking giant. There are some obvious reasons for that. Being the largest social network on the planet, Facebook has no shortage of client apps – both official and third-party – for any platform. Some of these, like the one for iOS, are really functional and decent, while others are catching up pretty rapidly, and the Android counterpart is no exception. With all of that, a new player like oStream does make one raise eyebrows. However, after my run with the unofficial Facebook client for Android, I was pretty impressed, and satisfied enough to recommend it for your downloading pleasure.
Smartphones and tablets are playing an increasingly important role in our connected lives, something that is extremely evident by the versatility and number of apps that are popping up on the various app marketplaces for individual platforms. Things like email, messaging, social networking, server administration and even remote security monitoring can all be handled from the palm of our hands, and Android users can now transform their tablet or smartphone into a wireless mouse, thanks to the new WiFi Mouse app on the Play Store.
In a few earlier posts of mine as well, I have stated the biggest challenge that I faced when I jumped ship from iOS to Android – the terrible battery life of the phone, and the quest to improve it. It’s not really a particular device’s fault, either; the way Android is coded, it’s bound to eat more battery. Nevertheless, there were quite a few tips and tricks that I came across, along with apps like JuiceDefender that worked wonders as per masses, and perhaps rightly so. However, then I came across another reliable source that advised against using the said app, since that actually contributed to poor battery life, according to them. Beyond that, JuiceDefender is paid if you want total control, so that’s another caveat.
Although Facebook currently holds the title as the world's largest social network with over one billion active monthly members, it doesn't mean that success is guaranteed. The face of companies such as Facebook and Twitter are constantly evolving to meet the demands of their user base, so it stands to reason that Facebook will be continuously trying to innovate and add new technologies and services to their social experience, one of which is the Photo Syncing feature we reported on last week. Although Photo Syncing was initially in a private beta stage with a select few iOS users, Facebook have now rolled the service out on a large scale to all compatible iOS and Android devices using the official Facebook app.
Google's Nexus brand of smartphones had been a huge success in the run-up to the Nexus 7 slate released earlier this year, and the 7-inch device proved to be a huge hit with consumers. Not only was it powerful, but it ran on the buttery smooth Android 4.1, and priced a great deal more economically than others out there, has since sold in the millions. Things might be about to get even more interesting, though, because the $99 Nexus 7 we've been hearing about has shown up on benchmarks, and although these things can be faked, shows as packing a microSD slot, as well as 8GB of standard memory.
One of the biggest freedoms of wielding an Android device is the choice of ROMs that you get. Unlike almost all other smartphone and tablet platforms, having an Android means you do not have to always stick to whatever the manufacturer has packaged with your device in its factory state, and much like a computer, you can choose to have your own OS, some with their own specialties and enhancements, while others built from ground up based on the Android Open Source Project (AOSP). Power users always prefer AOSP ROMs over stock or stock-based offerings, because of the broader freedom of customization and tailoring that they entail. Among those, CyanogenMod needs least of an introduction – the first ever AOSP ROM to hit the Android world has now taken another hatchling under its wings – the mighty droid, Google Nexus 4.
Grand Theft Auto: Vice City is almost ready to make its tenth anniversary appearance on mobile devices, and in anticipation for the launch on December 6th, Rockstar has released a teaser video. By the looks of things, the game will look and run like the classic version on console, and since the release of GTA III to the small screen went down a treat, we'd expect the controls to have been adapted in a similar way for optimal gaming performance.
It’s always nice to see an app come to life that makes easier something that should’ve been that way from the get go, but wasn’t. However, that also depends on what platform you’re dealing with. Android, for one, and its fan following, for another, have always held in high esteem the platform’s ability to truly multitask, and it certainly deserves credit for that. Nevertheless, from my personal experience (and preference, before you label me biased), I believe iOS had app switching better than Android from day one, when it introduced a form of multitasking of its own. Try jumping from one app to the other on an iPad, with its multitasking gestures, and you’ll truly get what I mean.

