Posts Tagged ‘Flash’

7 years after Steve Jobs famously penned an open letter titled ‘Thoughts on Flash’, Adobe has decided to kill the now-infamous web plugin for good.

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Here’s how you can disable Adobe Flash Player in Chrome, Firefox, Opera, Safari, Internet Explorer and keep your PC / Mac safe from major vulnerabilities like this latest 0-day. More details and complete guide can be found here.

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With Windows 8, Microsoft took some rather bold and unprecedented steps. The RT version of the operating system, found on the company’s Surface tablet (and perhaps, soon to land of similar offerings from a plethora of other manufacturers), enabled the software giant to enter a market that was previously dominated by Apple’s iPad and various-manufacturers’ Android-based tablets. Judging by the response that Surface has received from the consumer population, Microsoft’s entry in this niche seems to be playing out well as of yet. The good thing is that the RT version of Windows doesn’t suffer from a serious lack of apps, considering as how a lot of legacy apps are becoming available in their Modern UI versions for the platform. Things do seem to be headed in the right direction.

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Flash has been one of the largest building blocks of the internet. Maybe not fundamental, but it’s hard to argue that Flash didn’t play a very vital role in creating and shaping the web as we’re used to it now. From Macromedia to Adobe, and from MiniClip games to catchy animations on websites, Flash technology outlived its days of glory when Steve Jobs declared a war on the platform by not supporting it on iOS – so much so that Adobe, the curators of Flash, finally decided to pull the plug on it, themselves.

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The Windows 8 conundrum is perhaps far from over, even if subdued, and whether you love it or hate it (or are completely indifferent, for that matter), it remains a fact that Apple has a really healthy competition in the tablet battlefield for the first time. Windows 8 / RT shows promise in all the right places, and brings an element of ecosystem familiarity that has gained the Cupertino giant its massive numbers quarter over quarter. Things seem to be headed in the right direction, for now.

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If you’re familiar with the process of flashing ROMs onto your Android device, you’ll know that although it’s usually a fairly simple set of steps, things can sometimes be tricky when modding and backing up is thrown into the mix.

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Adobe’s Flash has come under a lot of scrutiny over the past few years, notably from Apple, whose then-CEO Steve Jobs wrote an open letter outlining his reasons for not implementing it on any of his company’s iOS devices. Things have gone downhill from there, and with HTML5 becoming more and more widely-utilized, Flash is most certainly being phased out from our devices.

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Adobe has confirmed today via their official blog that ongoing support for mobile Flash will discontinue almost immediately, meaning no official support will be given to the recently announced Android 4.1 Jelly Bean OS.

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OnLive may have started out life as an online gaming company but it’s taken a step towards being a full-on business offering of late with the release of OnLive Desktop for the iPad. Now the firm is seeking to monetize its latest business-focused venture by offering a pay-for subscription service which will offer new features to those willing to pay up.

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According to a report published earlier today, Adobe will be pulling support for Flash on browsers for mobile devices.

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If you own an iOS device, the greatest roadblock to browsing the web you’ve ever run into has been Apple’s insistence not to build in native support for Adobe Flash, citing performance issues that the plugin would cause. While today’s development doesn’t change Apple’s stance, Adobe has developed a new technology that could, 4 years later, finally bring Flash content to all iOS devices, namely; iPhone, iPad and iPod touch.

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Flash, developed by Macromedia in 1996 before being acquired by Adobe, has been a mainstay in the commercial evolution of the internet. Catering for video, animation and interaction on a majority of websites, it has been part of the nucleus of phenomenon such as YouTube as well as the many flash games websites for the last fifteen years.

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