The iTunes App Store is packed to the gills, featuring thousands of great (and not so great) apps and games. With such a high volume of content available, users must take advantage of the various methods of finding the best, most interesting or most popular. But while those high on the most-downloaded lists are bound to be heavily-used, one ethically questionable Chinese firm demonstrates how even download / install stats can be manipulated.
A short while ago, Apple made a change to its App Store refunds policy in compliance with EU regulation, which means that consumers now get 14 days to refund a purchase they've made, no questions asked. But given how easily this is open to abuse - no less because many apps, especially games, can be completed in far less time - and it's no surprise that there have been concerns of some users steal apps at will. However, Apple has put paid to some of the concerns by rejigging the terms, and as of now, those refunding at a frequency that Apple deems to be "excessive" will be forced to waive their right to a refund.
Following on from the news that the cost of Apple's Developer Program would be increased in certain markets, including the United Kingdom and Germany, it has now been revealed that App and Mac App Store pricing structure will also be adjusted (read: raised) across much of the European Union, as well as Canada. The new prices will come into effect from tomorrow, and a full run-down of affected nations can be seen below.
Being able to get refunds for apps bought via the App Store has been at the center of much discussion for some time. While Google gives downloaders two hours to request a refund for apps they bought by mistake or that simply don’t work as advertised, Apple has never really given any proper indication as to its own policy. Plenty of people have successfully received refunds for apps, but the policy has never been as clear as it could be.
Apple has been behind the (RED) intuitive for eight years, and this year it has begun the first ever worldwide App Store initiative that sees 25 of the biggest apps out there being made available with special, limited edition content under the (PRODUCT)RED banner.
Apple has today replaced all the ‘FREE’ download buttons with the word ‘GET’ across both the App Store and Mac App Store. The change appears to be worldwide, so you should be seeing it right now no matter which store you happen to frequent.
Apple's iTunes App Store is awash with content, and as the company itself pointed out at the big iPhone 6 event last week, now home to some 1.3 million apps and games. But while it's easy to find an app you head about through a friend, say, by using the Search feature, discovering new content is not such a simple task, and with this view being shared by many users and commentators alike, Apple has just made it easier for developers to promote their stuff.
The fact that all iOS apps need to be approved by Apple in order to make their way into the App Store is both a blessing and a curse for the platform, but nobody can deny that it, most of the time at least, guarantees at least some sort of minimum design quality. It also means that developers often need to jump through hoops in order to get their hard work in front of those that they hope will download it.
In reflection of alterations in exchange rates, Apple will be making subtle changes to its iTunes App Store pricing structure in several countries. For the most part, the modifications will prompt a trivial increase, although customers in Israel and New Zealand will benefit from an equally negligible reduction in price.
The act of taking a selfie and sharing it with the world may be thought of as a flash-in-the-pan phenomenon by most of us, but it looks like Apple could be on a mission to give it some credibility and longevity.












