Last November we were treated to an official confirmation that Rockstar Games were indeed knuckling down and beginning the full-time development process of the fifth iteration of their insanely popular Grand Theft Auto games. Yesterday, the company raised the excitement levels a little further by releasing some official and rather splendid looking screenshots from the game giving us a little glimpse of the adrenaline fuelled capers that we can expect from the fictional city of Los Santos.
Grand Theft Auto has, for the past 15 or so years, been one of the most popular titles available on most platforms, and with GTA V beckoning, Rockstar is giving fans more to salivate over with some beautifully-realistic visuals.
Need for Speed is one of the most exciting driving titles on the market. If you like tooling around in super cars, injecting them with subhuman doses of nitrous before bursting corners and markers at light-speed, then you've more than likely played at least one iteration of Need for Speed, and the next in line - Need for Speed: Most Wanted - won't be breaking from that mold for anybody. In fact, it's one of those enthralling motor-based gaming series where very little braking is actually done at all, and although it can be quite repetitive in terms of gameplay, the missions and achievements always keep drivers coming back for more.
Command & Conquer, for those who've not had the pleasure of acquainting themselves with the real-time strategy franchise, is one of the most enticing, addictive series ever to grace the gaming world, and an adaptation/sequel Command & Conquer: Generals - which first released a number of years ago - is set to be launching in the near future as a free-to-play.
Crytek's CryENGINE has been around for years, and has evolved to become arguably the very best in the business, catering mostly to the first-person shooter genre. FPS titles are, hands down now, the most popular and sought among gamers, and the Crysis series is at the forefront. CryENGINE 3 was announced back in 2009, but the meticulous nature of gaming development means it takes game makers an age to utilize the engines to their full potential.
Back in the 1980s, you were required to pay hundreds of dollars to play primitive games with even more primitive graphics. Since then, gaming has slowly but surely become a much more accepted hobby in the world. Helped by increasing graphical, storytelling and gameplay complexity, and decreasing prices, gaming is now amongst the most popular hobbies in the world.
Much like the manner in which the iPhone arrived and changed the face of the smartphone market, the developments of Apple's MacBook range has left notebook manufacturers chasing shadows. In answer to the MacBook Air (and as of Monday, the next-gen MacBook Pro), Windows OEMs have basically attempted to copy the thin, light and powerful trident by creating ultrabooks.
Beginning in June and running through September, many of the biggest names in tech run special "back to school" promotions in order to garner a good reputation among college students aid them on their usually modest budgets.
Whilst there was plenty of excitement and anticipation in the run up to the launch of Diablo III, nobody could have predicted just how anxious gamers were to get to grips with the third installment to the popular series.
Ultrabooks are something of a new breed, with Apple's MacBook Air their forefather. While we have had netbooks for a few years now, they've historically been underpowered, cheap and not always cheerful machines that were only there to fill a purpose until the tablets came along.

