Xbox head Phil Spencer has confirmed that Xbox One X will be VR compatible despite its conspicuous absence during Microsoft’s E3 2017 show. Here are the details.

When Microsoft announced its newest game console, the curiously named Xbox One X, there was one thing that was not mentioned during the event much to the surprise of anyone who witnessed the same event last year. In 2016, Microsoft made a big deal of Virtual Reality, and while there was plenty of fanfare for the Xbox One X this year, there was no mention of virtual reality support at all.

Speaking to CNET, Xbox head Phil Spencer has confirmed that despite its conspicuous absence during the launch event, virtual reality will still be part of the Xbox One X’s future. This flies in the face of a Wall Street Journal article that suggested that this is not the case, and although Spencer says he has not read the article himself, he is adamant that Xbox One X buyers will have virtual reality in their future.

Beyond Phil Spencer, Microsoft has been very quiet on the possibility of VR support on the Xbox One X, with Mike Ybarra, Microsoft’s corporate Vice President for Xbox and Windows, refusing to deny or confirm whether the new Xbox would still be compatible with virtual reality in future when speaking with CNET. However, Spencer did tell GameSpot that he and Xbox will focus on what gamers want, suggesting there is plenty of scope for virtual reality and mixed reality gaming in the future of Microsoft’s flagship game console.

Microsoft’s Xbox One X will not launch until later this year but it already has a growing game library, including a number of exclusives.

Existing Xbox One games will work on the new console, as will Xbox 360 and original Xbox titles updated with backward compatibility, with all of those being upscaled to the 4K resolution that the Xbox One X promises to bring to the TVs of gamers around the globe on November 7th, when it finally hits the shelves.

(Source: CNET)

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