Grand Theft Auto: Vice City For iOS Receives Massive Performance And Bug Fix Update
Grand Theft Auto: Vice City was one of the most eagerly-anticipated releases this holiday for iOS, and with good reason. The tenth anniversary re-release of the iconic original title was teased on numerous occasion by Rockstar, and when it finally made an appearance on December 6th, I – like many Vice City fans – excitedly went over to the App Store and parted with the cash. Unfortunately, unlike the remake of GTA III last year, the launch has left many users noting of numerous bugs, and so instead of spending the past ten days celebrating the landmark launch, Rockstar has been working hard to iron out the lingering bugs. Today, version 1.1 of Vice City has been released to the App Store, and as per the changelog, most of the problems should now have been solved.
Grand Theft Auto: Vice City first made its debut back in 2002 on console, and although the port for iOS and Android maintains the same environment and story, Rockstar still had to put in a lot of work to bring this game to our beloved smartphones and tablets. The control optimization has been given plenty of attention, so although many of us will have grown used to playing GTA titles with the physical joypads of the PlayStation or Xbox, the same levels of enjoyment can be attained on these newer platforms.
Although I haven’t encountered any issues playing on the iPhone 4S, those on the fourth-gen iPod touch were reporting crashes galore, and those complaints were merely the tip of the iceberg as hundreds took to the App Store to make their feelings known.
As you’ll probably know by now, Grand Theft Auto: Vice City is a universal app, and providing Rockstar has come through on its promises on fixing the issues, should run smoothly whether you have an iPhone, iPad or iPod touch. The update is, of course, free of charge for those whom dived on the first version, although if you have yet to download it, it’s certainly worth a blast at $4.99.