KinDriver For Windows Lets You Play GTA: San Andreas On Your PC Using Kinect! [VIDEO]
Being a gaming fanatic, we can easily guess that any gamer can recall Microsoft’s motion sensing accessory Kinect right off the bat. This Xbox accessory is one of its kind, allowing supported games to be played solely using body motions. Microsoft has lately realized that the features of the Kinect platform could be brought to Windows. This developer is snapping up the opportunity by introducing KinDriver, a new custom Kinect driver that allows Grand Theft Auto San Andreas to be played using Kinect on your PC.
While this utility makes it easy for users to play a wide range of racing games right on Windows, this particular release is meant for the much-loved Grand Theft Auto: San Andreas. Instead of using your keyboard as a controller, you’ll simply be able to use your arms and hands, as pointed out on the developer’s blog:
So I made a tracker that essentially uses the incline between your hands and their distance to the rest of your body
If you don’t own the game but would like to test out this driver, the driver includes a small application that makes tracks your movements.
This utility takes advantage of Microsoft’s own Kinect SDK for Windows, which was released several months ago to allow developers to easily create Windows apps that take advantage of the Kinect hardware, therefore it’s a requirement for KinDriver (download it from here – make sure you get the 32-bit version).
The developer has also published a list of known issues, which we’re quoting below:
I have implemented error handling in no way (yeah, I’m a bad boy ;P)
Your Kinect is either not connected or has no power (crash on start)
You have not installed all needed components for SR (crashes when you want to enable audio commands)
Microsoft.Speech.dll is not in the same directory as KinDriver.exe (crashes when you want to enable audio commands)
Despite the issues above, this driver is largely functional, as you can tell from the videos embedded below, though you can tell that its not very responsive as it should be, but we’re certain that the developer will work that out in the near future:
Kinect was first released late last year as a motion-tracking accessory for the Xbox 360, 10 million units of which were sold within the first 10 days of availability, yet it’s just as capable on Windows machines.