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The upcoming next-gen console battle is so very nearly upon us and in anticipation of the release of the Xbox One and PlayStation 4 this holiday, both Microsoft and Sony are naturally trying to score as many points with the gaming world as they possibly can. Recognizing that the graphics performance of its Xbox One is, at least on paper, inferior to that of the PS4, Microsoft has been working on pushing the boundaries further in this department since the console’s announcement back in May.

The news arrives through Major Nelson’s podcast, which hears Xbox LIVE Vice President Marc Whitten speaking of some of the alterations and enhancements the company has been making since it first gave the world a glimpse of the Xbox One. Much of the work has focused simply on the software side of things, but from a hardware standpoint, the most interesting little bit of news is that the Xbox One’s GPU clock speed has been bumped from 800MHz to 853MHz, which will certainly appeal to the geeks.

The Xbox One has been panned by some who see the console as more of a glorified set-top box, only considering the gaming world as a fleeting afterthought. The launch ceremony of the next-gen Xbox showed Microsoft focused very much on the entertainment side of the coin, and although streaming movies and other content have become integral components of the console experience, it was looking, for a while, as though the Redmond had forgotten the Xbox’s roots.

Xbox One Game screenshot

The whole stingy used games policy only seemed to add fuel to the fire, but in recent times, Microsoft has been seen to be trying to get gamers back onside. As well as the marginal increase in GPU clock speed, which will help pull the Xbox One closer to the PlayStation 4 in terms raw graphics power, an internal beta of the system is now in the works. Moreover, developers have been issued with the final dev kits to begin building games for Xbox One, and although there’s already a pretty tasty line-up of launch titles, it’s good to see that Microsoft is on top of the process of securing the console’s gaming future.

(Source: MajorNelson)

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